Dynamite Headdy

Longplay Information

Author(s):
R
Reinc
System: Master System
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 14/07/2017
YouTube Release: 31/12/2028
Duration: 00:30:51
File Size: 71.92 MB (73649.59 KB)
Downloads: 334 downloads
File Links:

Screenshot

Player's Review

Headdy arrives in North Town to find that the evil puppet King Dark Demon is in the midst of attacking the puppet town to select which of the peaceful toys should be scrapped and which should be converted into his evil minions. Headdy is captured and rejected by Dark Demon's forces, and is dropped into the dust cargo to be thrown into the incinerator. However, Headdy escapes the clutches of Dark Demon's minions and sets off to defeat the evil king. However, not only is the puppet world filled with Dark Demon's minions, but to reach the evil overlord's castle, Headdy must defeat Trouble Bruin/Maruyama, a puppet jealous of Headdy's success. He wants to be the star instead of Headdy, and will stop at nothing to get rid of him.

Dynamite Headdy is a 1994 action-platformer developed by Treasure and published by Sega. It was originally released for the Sega Genesis, Sega Game Gear, and Sega Master System. The main character, a puppet named Headdy, can throw his head at enemies to defeat them and use it to pull himself to various areas and move objects. The player can find a wide variety of heads which act as power-ups that provide different effects and alter gameplay.

The 8-bit versions of Dynamite Headdy are based on the original Mega Drive versions, but they have simplified plot, gameplay, levels and enemies, they are also much shorter. All Keymasters were replaced with Maruyama/Trouble Bruin's machines. The regional differences in these versions mostly repeat those on the Mega Drive, except for new sprites for some enemies - these versions' sprites only differ in palette.

The Japanese Game Gear version has no intro and no ending, which, together with easier enemies, makes it the least interesting one to play, it also slightly changes enemy placement in a couple instances, and adds a robot in the first level. The US Game Gear version has intro and ending, but has no congratulatory writing on curtains at the end. The Brazilian Master System version has more elaborate framing on some screens, but plays the same as the US Game Gear version otherwise.

I get all secret points.